Comments (3)
Hey,
Thanks for opening a discussion. Not really an issue in Reusable, so closing, but feel free to discuss
from reusable.
We wrote Reusable to allow you to use hooks for managing your global state, which Recoil and other state management solutions don't support. Personally, I don't see an added value to Recoil over other popular state management solutions
from reusable.
I just tested recoil for my project. Usually, I use a model like a store in the redux with dynamic keys for every item in the store (atoms in the recoil's terms). And I think that recoil adds a lot of problems during updating atoms when you don't know the atom's key before the update, for example, when to receive one via socket.
Now use the reusable again.
Before I used the redux with only one reducer and one action, which updated my simple store like an RDF tree. So I using redux not canonical for the redux manner and all redux's stuff is overhead too =). Likes the reusable is the best choice for me! =)
Thanks a lot!
from reusable.
Related Issues (20)
- Multiple Stores Question HOT 3
- Passing setup data to Reusable stores HOT 2
- Show github repo under npm package HOT 1
- Are you still using it? HOT 2
- Question: Did you use this package with React 17 HOT 10
- Bug: Async state updates in React 17 HOT 4
- Check babel macro correctness
- Add global object for debugging that allows exploring stores and cached values
- Add logger HOT 2
- Support case of nested ReusableProviders HOT 2
- Add example - testing stores
- Add SSR example
- wrong input behaviour only when using store HOT 1
- Code example typo in readme HOT 1
- Is it possible to have multiple root providers and still share the same store HOT 4
- overriding areEqual without using selectors HOT 3
- Error "TypeError r is not a function" occurs when calling store with argument HOT 1
- Having Multiple Reusable provider renders component Multiple times HOT 4
- Forking to Dart/Flutter HOT 8
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from reusable.