Comments (1)
This problem does not occur in the other standalone emulators.
This is somehow a caused by the interaction between SDL2 and the Windows API, and RALibretro uses SDL2 as its graphics layer.
We are already explicitly calling RedrawWindow
to get the tool windows to repaint as the SDL2 message loop doesn't promote the WM_INVALIDATE
messages into WM_PAINT
messages as expected. I suspect something similar is happening with the tooltip, for which we don't forcibly call RedrawWindow
.
From RetroAchievements/RAIntegration#505:
For reasons that are completely unclear, the
InvalidateRect
calls for the memory viewer and search results are only promoted to aWM_PAINT
event when other events are in the queue (i.e.WM_MOUSEMOVE
). This behavior appears to be SDL-specific, and I can't figure out why.
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