Comments (2)
Unfortunately I have the same issue (windows 10 - 64bit); latest Wwise (2019 4.5f1), Unity, installed Resonance Audio through Wwise launcher. The Room in Unity is picking up my presence as listener - which I debugged to make sure that happened - the right values were also picked up with regards to the plugin and variables. I've retraced my steps with the tutorial a dozen times, no dice.
Also - I had to manually download the zip file to make sure I had a component in Unity - besides using the Wwise launcher that is. Which surprised me.
@anokta will you please be able to offer some clarity and assistance.
edit: I've debugged to see that the listener position is being communicated to Wwise. So my guess at this point is either the Room Properties don't transmit, which i suspect they do. So that leaves the plugin in Wwise itself, not playing. Hope you can help me.
Second edit: Some more debugging tells me that everything arrives at Wwise. The profiler even shows me the Mixer room plugin is using CPU, it's using. And all the room properties are transferred from the Unity engine (as the code breaks in the relevant Resonant Audio script show me in VS).
The plugin seems to refuse to apply the effects and produces no sound for the bus. I'm almost out of avenues i can think of to pursue.
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I finally fixed it! A space at the end was invisible on my Room Effects Bus Name in Unity. Realized when I changed my bus name to try and fix it. π
from resonance-audio-wwise-sdk.
Related Issues (12)
- Plugin not registered: Resonance Audio Renderer HOT 6
- No room plugin settings in Wwise. HOT 5
- iOS platform fails to register plugin HOT 2
- Trying to Install Google Resonance Plugin in Wwise and Wwise No Longer Working HOT 1
- Room Effects Plugin - No Sound output for Source Plugins HOT 1
- Cannot play more than one instance of a sound when playing though an audio bus when itβs attached to multiple game objects in unity HOT 1
- 1.2.1: Room doesn't work at all HOT 13
- Unclear Unity Plugin Usage between Wwise- and Resonance Unity Integration
- vc150 libraries
- attenuation positioning and orientation working
- Security Policy violation Binary Artifacts HOT 2
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