Comments (2)
This is going to be an issue with both Unity 2017.3 and the newly released 2018.1. We will fix it in the Resonance plugins that are built into Unity in 2018.1 and in this SDK here soon. Fortunately, there is a work-around that you can do right away. After importing this SDK into your Unity project, search through your project's files on disk to Assets/ResonanceAudio/Plugins/x86_64/audiopluginresonanceaudio.bundle.meta. Open that file in a text editor, search for "Standalone: OSXUniversal". Four lines below that should read "CPU: AnyCPU" instead of "CPU: x86_64". If you make that change and re-start the Unity Editor, your Mac standalone builds should work again. Sorry for the inconvenience!
from resonance-audio-unity-sdk.
That work-around did indeed work, thanks a bunch!
from resonance-audio-unity-sdk.
Related Issues (20)
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