Comments (5)
hi @aallnneess ,
currently i have a large image, how do i make it tiled, i think my plugins have problem, when i import an image it doesnt split tiled or maybe the way I'm doing it wrong, can you point me out.
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Hi @buivanlien, currently is not possible to split automatically a large tile directly in the editor, you should import each tile already divided with an external program.
Btw I've pushed an initial support for automatic tile split, but it's very basic and maybe not so much useful yet. If you want to try, it's live on latest snapshot, feel free to suggest improvements!
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yes @fgnm thank you i spit with photoshop.
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Hi @buivanlien, I've added some features to the author's library that I want. maybe my fork can help you.
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hm i like the new feature to filter tiles in resources window.
but the problem is: We dont have the possibility of tabs in Tiles Plugin, we can only change tileset with change of the tiled_plugin
file.
Then of course the images that are no longer contained in the tiles plugin will be visible again :-/
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Related Issues (20)
- Image preview of the selected file in the list of Images Atlases HOT 3
- Add overloaded loadScene method to SceneLoader
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- Import too big asset throw error HOT 1
- Png seems to cause crash on simple project
- Feature Request: Support TinyVG HOT 3
- [Crash] Hyperlap crash if you change from or to monospace. HOT 1
- Changing the width and height of a primitive doesn't work HOT 1
- Feature request : Bezier Curves
- main window size HOT 3
- [Feature Request] Add a json schema file HOT 3
- The create new action interface is a bit small HOT 1
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- Editor crash caused by `java.lang.ArithmeticException: / by zero`
- Crash when updating Skin Composer HOT 1
- Crash when overlapping polygon HOT 2
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