Git Product home page Git Product logo

Comments (10)

rakijah avatar rakijah commented on August 22, 2024

Hello,

looking at your GSI_Receiver.cs, I see you're using the string constructor for GameStateListener here.
Can you try initializing it via gsl = new GameStateListener(3001); instead? (I know this seems ridiculous, but CSGSI uses C#'s HttpListener for networking which has some bizarre behavior sometimes...)

from csgsi.

FlowingSPDG avatar FlowingSPDG commented on August 22, 2024

thx for reply :)
I tried it,but it can't receive GSI data from CS:GO(even both of v1.1.1 and latest).

from csgsi.

YorVeX avatar YorVeX commented on August 22, 2024

Since you're using localhost anyway: Did you try using the constructor that only takes the port as parameter? That's what I am using (in several different tools with different ports) and it's working fine for me.

If that still doesn't work check if your firewall prevents your program from accepting connections on that port, some firewalls do that even for localhost bound interfaces.

from csgsi.

rakijah avatar rakijah commented on August 22, 2024

I downloaded your project and set up the cfg (did not change the code at all). Watched a demo and it seems to be working for me: screenshot. Sounds like it might be some network configuration problem on your end.

from csgsi.

FlowingSPDG avatar FlowingSPDG commented on August 22, 2024

@YorVeX I've turned off Firewalls and still not working. I can access http://localhost:3001/ by using browser tho.
@rakijah have you replaced latest dll binary in Assets/Plugins/CSGSI.dll ?
that dll in my repo is v1.1.1 . so it should work.

from csgsi.

rakijah avatar rakijah commented on August 22, 2024

Yeah, my bad. If I replace the dll it doesn't work in Unity.

But when I set up a minimal console application project, it works without issues. I've gone through the changes made in the last few commits and can't seem to figure out why it would work in regular .NET projects but not in Unity. I've also tried compiling CSGSI for .NET 3.5 but no success.

One thing that may be an issue: In your gamestate_integration_unitytest.cfg you set the uri to 127.0.0.1. I've had issues in the past where I had to swap "127.0.0.1" for "localhost" to make it work, but again, this didn't work in this case.

from csgsi.

rakijah avatar rakijah commented on August 22, 2024

Oh wait, I got it to work by recompiling CSGSI after changing the target framework to .NET 3.5 and setting Unity's scripting runtime version to framework 3.5 as well. Seems to be a compatibility issue between .NET 4.x and Unity's .NET backend (Mono).

from csgsi.

FlowingSPDG avatar FlowingSPDG commented on August 22, 2024

hmm its big problem for me,I tried to change version to .NET 3.5,but other library only supports 4.x .
v1.1.1 was working with .NET4.x, so I think some codes depends .NET 3.5 .
I know fixing it takes a lot of your time, you can leave this issue away.

btw Im trying to update it cuz v1.1.1 doesnt support CoutdownPhase.

from csgsi.

rakijah avatar rakijah commented on August 22, 2024

You can get CSGSI to compile if you switch the project to 3.5, then uninstall and reinstall JSON.Net.
Sorry, but I can't figure out what's causing this issue...

from csgsi.

FlowingSPDG avatar FlowingSPDG commented on August 22, 2024

hmm okay... I'll try reinstalling it.
okay,I guess there's code which doesnt support .net 4.x after v1.1.1. I'll try to find it when I have time.
Thanks for helping me :)

from csgsi.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.