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Quaver

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Quaver is a community-driven and open-source competitive vertical scrolling rhythm game with two game modes and online leaderboards. It also features an in-game editor and a flexible multiplayer mode.

It is also available on Steam for Windows, Mac, and Linuxβ€”making it one of the most accessible community-driven rhythm games to date.

Building & Running

Getting started with Quaver development is extremely easy.

  • Install the .NET 6 SDK
  • Clone the Quaver repository and its submodules git clone --recurse-submodules https://github.com/Quaver/Quaver
  • Have Steam open and running
  • Build & run Quaver with dotnet run --project Quaver

Contributing

The best place to begin contributing to Quaver is through our Discord server, where all of our developers, community, and testers are located.

Any contributions can be made through opening a pull request. When contributing however, please keep in mind that there should only be one branch/pull request per feature. This means if your branch is titled my-new-feature, you shouldn't have any unrelated commits, and the same system is applied to pull requests. Please make sure to keep your pull requests short and concise.

If you are wanting to develop a feature with the goal of having it being in the Steam release, open up an issue first, so we can discuss if it is in the scope of what we are trying to accomplish.

When contributing, please remember to follow our code style, so the codebase is consistent across the board. If you have any issues with our approaches to structuring/styling our code, feel free to bring this up.

LICENSE

The Quaver game client is split up into submodules which are subject to their own individual licensing. Please see each submodule to view their respective license(s).

The code in this repository is released and licensed under the Mozilla Public License 2.0. Please see the LICENSE file for more information. In short, if you are making any modifications to this software, you must disclose the source code of the modified version of the file(s), and include the original copyright notice.

Please be aware that all game assets are released and covered by a separate license. This should be noted when using this software to create derivatives for commercial purposes. Please see the Quaver.Resources repository for further information regarding licensing.

Quaver's Projects

albatross icon albatross

A real-time multiplayer, chat, and login server for Quaver.

encore icon encore

A Twitch bot that handles viewer song requests for Quaver.

monogame icon monogame

One framework for creating powerful cross-platform games.

nameless icon nameless

A high-performance and scalable score submission server for Quaver.

quaver icon quaver

The ultimate community-driven, and open-source competitive rhythm game available on Steam.

quaver.api icon quaver.api

Keep developing for Quaver with these set of tools and C# libraries.

quaver.blog icon quaver.blog

πŸ“š Keep up-to-date with Quaver's development by reading the official blog.

quaver.cron icon quaver.cron

πŸ•’ A cron for Quaver to perform automated tasks related to its database.

quaver.recalculate icon quaver.recalculate

πŸ“ A tool used for difficulty and performance rating recalculations in Quaver.

quaver.wiki icon quaver.wiki

ℹ️ A wiki to provide users with information regarding Quaver.

spritefontplus icon spritefontplus

MonoGame/FNA Library that extends functionality of the SpriteFont.

timeago icon timeago

Get a string showing how long ago a DateTime was, for example '4 minutes ago' in many languages

wobble icon wobble

A powerful MonoGame extension framework for developing cross-platform games.

z icon z

The new real-time multiplayer, & chat server for Quaver.

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