Comments (2)
Seems high priority if reproducible.
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Can confirm that this is reproducible. The leak tool didn't show any direct memory leakage, it seems more like MPS backend holding onto the allocated memory in a clearly problematic way that requires us to investigate. My first guess is something goes bonkers in caching the MaxPool2D graphs and it just keeps creating more and more of those until runs out of memory. Thanks for filing this issue with such a clean repro case, we'll look into this with high priority.
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