Comments (3)
I opened a discussion about this subject in the Emscripten repository.
from pyodide.
Thanks for opening the issue! Unfortunately I'm not an SDL expert, so it's not clear to me exactly what's going on.
I did some quick search for the error in the Emscripten repository, and found that Emscripten only allows hard coded default config (code pointer, document). Maybe this can be related somehow, but I am not very sure...
from pyodide.
Hello, thank you for your answer!
I think the information you gave me can hopefully point us in a better direction.
As far as I can understand, by reading the emscripten documentation, I think that OpenGL and EGL are two different graphics rendering targets.
- The page about EGL Is someone honest about the fact that the support for this API is lacking (and that in fact it is not common):
Somewhat disappointingly, EGL is not a self-sufficient complete solution for initializing GLES2 graphics rendering (on any platform, not just Emscripten) and overseeing various associated tasks. The specification is limited in its scope and lacks some features.
- The support for OpenGL seems more complete.
So the question becomes why does the application try to call eglCreateContext
. I'll try to have a look at the call stack, to see if I can gather more information.
from pyodide.
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