Comments (8)
Ah; looks like I'm at least missing #96. Anything else?
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Additionally it's (now) VK_INSTANCE_LAYERS="VK_LAYER_KHRONOS_validation"
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This is indeed a problem. Usually setting the RUST_BACKTRACE
does not help much, because the additional info is not that useful. Getting #96 should help, especially since the eventual goal of wgpu-native is to validate everything and never panic. Because it's supposed to run from a browser too ;)
So yeah, the situation w.r.t. error messages is far from great now, but it will definitely get better over time!
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Now that #96 is closed and released, are we in a better shape here?
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We're indeed in much better shape. But it would help if we also are able to select the debug version instead of release. That should turn on the Vulkan validation layers. So let's leave this open to track that.
from wgpu-py.
We're indeed in much better shape. But it would help if we also are able to select the debug version instead of release. That should turn on the Vulkan validation layers. So let's leave this open to track that.
Well, at least in development we can already do that. At runtime you could do it with the environment variable.
But we could make it easier, by including it in the package.
from wgpu-py.
But we could make it easier, by including it in the package.
Yeah, since we do ship the debug library (we do, right?) I think it would be nice to provide a way to use these without having to know the file path. Perhaps setting the env variable to "debug".
from wgpu-py.
But we could make it easier, by including it in the package.
Yeah, since we do ship the debug library (we do, right?) I think it would be nice to provide a way to use these without having to know the file path. Perhaps setting the env variable to "debug".
We don't, but I'll make it happen :) It's not very hard
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Related Issues (20)
- Raspberry Pi 4B setup log HOT 7
- Error when no draw function is provided HOT 1
- Warnings on import HOT 1
- test_glfw_canvas_del Windows fatal exception: access violation HOT 6
- Full-screen mode HOT 7
- Rolling out shadertoy HOT 5
- Run examples on CI on Windows / Mac / Linux
- Use webgpu.yml for parsing HOT 2
- Kivy support HOT 1
- HDR Support HOT 1
- Blocking render call HOT 2
- The expression may only be indexed by a constant HOT 3
- Update testing mechanics
- GPU info and identification HOT 21
- WxWgpuWindow object has no attribute 'add_event_handler' HOT 7
- Idea: auto-generated bindings for webgpu-native HOT 3
- Retry release for v0.15.1 ? HOT 1
- Change emum/flag implementation
- Minimal backend canvas API
- Document requirements to run in cloud/remote environments HOT 7
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