Comments (1)
Hello and thanks for the suggestion. For now the project is strictly 2D-oriented but i don't exclude that in the future more complex colliders may be implemented.
It's importat to note that since this project will be ported to the pygame-ce repo, further additions may be suggested there instead of here. This is unless the pygame organization decides to keep this repository indefinitely, or the porting is unsuccessful and functionality has to stay here.
from pygame-geometry.
Related Issues (20)
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from pygame-geometry.