Comments (13)
Here's the list of status of all the samples.
- Audio
- polyphonic
- wavegen
- Controller
- Basic
- Debug
- debugkb
- exception - black screen then exit with
The game could not be started (8002013c)
- gdb - black screen then exit with
The game could not be started (8002013c)
- kprintf - black screen then exit with
The game could not be started (8002013c)
- profiler - Stuck black screen
- prxdecrypt - black screen then exit with
The game could not be started (8002013c)
- sio - black screen then exit with
The game could not be started (8002013c)
- Exceptions
- GU
- beginobject
- blend
- blit
- celshading
- clut
- common
- copy
- cube
- envmap
- integerdrawing
- lights
- lines
- logic
- mipmapping - working but cannot exit
- morph
- morphskin
- ortho
- reflection
- rendertarget
- shadowprojection
- signals - can exit but stuck black screen
- skinning
- speed
- spharm
- splinesurface
- sprite
- text
- timing
- vertex
- zbufferlog
- IR
- irda - it's running but don't have extra PSP to test it properly
- sircs - black screen then exit with
The game could not be started (8002013c)
- Kernel
- cwd - show a directory then immediately exit
- fileio
- idstorage - black screen then exit with
The game could not be started (8002013c)
- kdumper - stuck black screen and cannot exit)
- loadmodule - black screen then exit with
The game could not be started (8002013c)
- messagebox
- regenum
- registry
- sysevent - black screen then exit with
The game could not be started (8002013c)
- systimer - black screen then exit with
The game could not be started (8002013c)
- threadstatus
- ME
- basic - black screen then exit with
The game could not be started (8002013c)
- basic - black screen then exit with
- Mp3
- MS
- callback (did not test)
- NAND
- dumpipl (black screen then exit with
The game could not be started (8002013c)
- dumpipl (black screen then exit with
- Net
- resolver - black screen then exit with
The game could not be started (8002013c)
- simple - black screen then exit with
The game could not be started (8002013c)
- simple_prx (did not test)
- wlanscan - black screen then exit without error
- wlanscan_elf (did not test)
- resolver - black screen then exit with
- Power
- PRX
- image_display (did not test)
- prx_loader (did not test)
- testprx (did not test)
- Savedata
- decrypt - black screen then exit with
The game could not be started (8002013c)
- encrypt - black screen then exit with
The game could not be started (8002013c)
- utility
- decrypt - black screen then exit with
- Template
- elf_template - print
Hello World
then immediately exit - kprx_template (did not test)
- lib_template (did not test)
- prx_template (did not test)
- elf_template - print
- USB
- storage - black screen then exit with
The game could not be started (8002013c)
- storage - black screen then exit with
- Utility
- gamesharing - succesfully running but
A connection error has occurred. (8010860E)
appears after the loading(like a connecting) - htmlviewer
- msgdialog
- netconf (did not test)
- netdialog - exit immediately when connected successfully
- osk
- systemparam (did not test)
- gamesharing - succesfully running but
- WLAN (did not test)
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@diamant3 nice work, I'll see if I can fix any of these
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- debug/sio
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PSP 1000 6.60 ME-2.3 cant get to run :
- storage/usb
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hello guys,
Could you give a try to the samples after the latest toolchain upgrade? maybe now they are fixed.
Thanks
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psp 1000 6.60 pro
Prx loader
Prx template
Kdumper
Profiler
Exception
All don't work
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Psp 1000 6.61 LME-2.3
I'm using the lastest psp toolchain.
- utility/htmlviewer: Prints "Error 0x80020190 in sceNetInit"
- utility/netdialog: Always gives an error when connecting to a wifi
- net/wlanscan_elf: Crashes
- net/resolver: Crashses
- net/simple: Crashses
(My psp wifi works fine, I can use the web browser)
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PSP-3000 6.60 LME-2.3
- netdialog worked
- wlanscan couldn't be started (80020148)
- netsample worked
- resolver couldn't be started (80020148)
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I think the 8002013c means that kernel calls are made, which are not allowed in user mode applications. I'm guessing previous firmware versions were a bit easier about that.
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from pspsdk.
How should we deal with the samples that require kernel mode? We could decide to add a readme which states that it won't work for newer firmwares or we could decide to implement workarounds to make them work. Think splitting them up into a prx and an elf/eboot. That would add complexity, but it would show people how to make these things work.
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msgdialog works just fine.
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How should we deal with the samples that require kernel mode? We could decide to add a readme which states that it won't work for newer firmwares or we could decide to implement workarounds to make them work. Think splitting them up into a prx and an elf/eboot. That would add complexity, but it would show people how to make these things work.
IMO we should split them, although that might be costly. Maybe we can write a single lib for each "category" of samples.
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Related Issues (20)
- Trying to Compile sm-64 port, and I get this error related to the sdk HOT 3
- [ISSUE] SDL2_mixer: undefined reference to `ov_*` HOT 5
- SIO sample firmware version limitation HOT 2
- Remove Corrupt PrxEncrypter from Tools HOT 6
- add a sample for pspge HOT 1
- Header(s) cannot be included warning-free with `-Wundef` HOT 3
- Global/Static variables never initialized HOT 1
- Remove -G0 flag in build_prx.mak ? HOT 2
- Wrong freetype path HOT 2
- sceGeEdramSetSize not working properly HOT 2
- sceUtilityLoadNetModule, audio and thread issue HOT 5
- `__retarget_lock_init.o, error: invalid type argument of ‘->’` HOT 6
- Environmental Variables HOT 4
- undefined reference to `sceKernelVolatileMemTryLock' HOT 2
- Missing header in psprtc.h HOT 2
- Missing `remove(const char *path)` HOT 3
- new dependency on pthread-embedded HOT 11
- configure doesn't set default CFLAGS HOT 3
- CMake using the incorect OUTPUT_NAME but stripping. HOT 8
- libpspdmac doesn't work HOT 1
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