Comments (4)
Try doing sceUtilityLoadAvModule(PSP_AV_MODULE_MP3) before using MP3 functions
from pspsdk.
i tried this in analogy to the sample:
sceUtilityLoadAvModule(PSP_AV_MODULE_AVCODEC) returns 0
sceUtilityLoadAvModule(PSP_AV_MODULE_MP3) returns 0x80110F01 (AVCODEC loaded or not)
tested again on both psps.
The sample has
sceUtilityLoadModule(PSP_MODULE_AV_AVCODEC) returns 0
sceUtilityLoadModule(PSP_MODULE_AV_MP3) returns 0
Whats the difference between the generic and av-specific loadfunction?
from pspsdk.
I guess sceUtilityLoadModule just calls sceUtilityLoadAvModule (but the module IDs are probably different in that case). That's not the problem anyway since it's loaded correctly.
Anyway: http://lukasz.dk/mirror/forums.ps2dev.org/viewtopic108b.html?t=10798 (message at Thu Aug 21, 2008 2:25 pm). I found this just by searching 0x807f00fd on the Internet. Couldn't you do that before opening this issue?
Closing, because whatever the problem is, it's clearly not an issue from the PSPSDK. For modules like this one, which are only made by Sony, PSPSDK just imports the NID, so only a wrong NID could be the cause of an issue, but your module wouldn't even load.
from pspsdk.
i did search the net, probably with the wrong keywords. thanks anyways.
from pspsdk.
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