Praveen Venkatesh's Projects
3D scene reconstruction from single image using Object-level Segmentation-Reconstruction-Localization
A really aesthetic, space efficient, yet professional looking CV generated via LaTeX.
Battleship game developed with Python and Pygame with a human-like playing policy.
Python implementation of a Bayesian approach to Natural Image Matting from Yung-Yu Chuang, Brian Curless, David H. Salesin, and Richard Szeliski. A Bayesian Approach to Digital Matting. In Proceedings of IEEE Computer Vision and Pattern Recognition (CVPR 2001), Vol. II, 264-271, December 2001
A simple environment for allowing an agent learn to become better through reinforcement learning
This is a repository that gets data from the CARLA simulator without affecting the simulation. This helps if you want data to train your Deep Learning model.
Solving CarRacing-v0 with Genetic Evolution!
Solving the CarRacingv0 OpenAI Gym environment with an Actor-Critic Network and Proximal Policy Optimization using pytorch
Implementation of Decision trees from scratch.
Dynamic Movement Primitives in Python
QuadCopter on FreeRTOS
Implementation of a few ensemble machine learning methods from scratch including Random Forest, Adaboost, and Bootstrap Aggregation.
A memory guided framework for ultra-high speed road segmentation with high robustness.
Flutter Workshop 2022 to be held at IIT Gandhinagar.
Food ordering app for IIT Gandhinagar students to place orders directly from within their room.
Gesture based presentation pointer using NodeMCU and Python
Groovy game made with pygame
Join the GitHub Graduation Yearbook and "walk the stage" on June 11.
FPGA Implementation of Full Search Block matching using an asynchronous handshake based FSM.
Solutions for HCL Hack 2020
An attempt to use smoothing to get an optimal race line in a racetrack
Image warping in a pair of RGB-D stereo images using ORB Features, BEBLID Descriptors, and quantized depthwise Homography Estimation
Official Students App for IITGN!