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praveen1091's Projects

2048-unity icon 2048-unity

A 2048 clone written in an afternoon to see how easy it would be to do in Unity

beats icon beats

Popular, open source rhythm game for Android.

beats2 icon beats2

Cross-platform multi-mode rhythm game designed for touchscreen devices.

breakfastwithunity icon breakfastwithunity

Files from Breakfast With Unity, a LIVE morning tutorial program at 9:00AM PDT every weekday!

cube_texture_auto_repeat_unity icon cube_texture_auto_repeat_unity

A short C# Script for Unity that lets you change the scale of a Primitive Cube without stretching the texture. The texture will instead repeat itself.

dynagon icon dynagon

Dynamically generates polygon meshes in Unity.

e2d-continued icon e2d-continued

Further development on Ondrej Mocny's e2d 2D terrain editor (http://e2d.hardwire.cz/Doxygen/index.html)

games icon games

A list of popular/awesome videos games, add-on, maps, etc. hosted on GitHub. Any genre - text adventures, educational games...

hackandslash icon hackandslash

My Unity3D code as I follow the BurgZerg Arcade Hack And Slash Tutorial.

incontrol icon incontrol

An input manager for Unity that tames the cross-platform controller beast.

indieweb icon indieweb

A simple marketing template for indie developers that you can fork, insert your own images and be done

jump-frog icon jump-frog

Ludum Dare 48 Entry - A rubbish Frogger clone with a twist.

lux icon lux

Lux – open source physically based shader framework for unity

minidungeon icon minidungeon

MiniDungeon is a Unity3D project that generates a procedural randomized dungeon.

raid icon raid

A Realistic, Counterism FPS built in Unity Game Engine by Nitrogene Games.

shmup-patterns icon shmup-patterns

A demonstration of how to create Galaga style formation movement patterns

tileeditor icon tileeditor

Creating tile-based levels in Unity is much faster and easier with this tile editing extension, which allows you to place and delete tile prefabs on a grid with ease. When you want to find your way through your maze, the built-in pathfinding functionality will handle the navigation for you!

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