Comments (1)
The best solution would be to show a warning message when player a is spectating.
from v1.
Related Issues (20)
- Check for valid object model id on /createobject
- How to deal with actions between admins HOT 4
- Check for PLAYER_STATE_WASTED on admin commands HOT 2
- Check for PLAYER_STATE_SPECTATING on admin commands HOT 2
- Missing NPC check for player based commands HOT 2
- [Other] Differ players from admins by renaming variables (minor changes) HOT 2
- [OTHER] Use of colorized messages HOT 2
- [FEATURE REQUEST] Change the way how vehicles get clamped
- [FEATURE REQUEST] Avoiding nesting HOT 1
- Allow /color2 on certain vehicles only
- Vehicle color list broken HOT 1
- Restrict /engine to vehicle owner and admins
- /gohome and /getvehicle don't work (NoHouseInSlot) HOT 3
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- Job text of weaponized class (Police) not shownd HOT 1
- Job text of weaponized class (Police) don't appear HOT 1
- izcmd instad of zcmd HOT 1
- Drop IsPlayerConnected HOT 1
- Check for character limit in commands
- Crash when using /announce with style id 6 and tilds HOT 3
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from v1.