powerfulbacon's Projects
Documentation for ASP.NET Core
An API and framework for automatically generating plugins for the StreamDeck in C#. No more need to worry about the manifest, AutoStreamDeck handles it for you!
Atmospheric simulation in Rust for Space Station 13.
100% station. 0% bees
HTML5 Canvas API implementation for Microsoft Blazor. Maintained for the purpose of use in a blazor based game.
A lightweight, simple and concise E/C library for C# designed for games with compiler-time safety in mind.
A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games.
Modular player movement modules for the CorgEng game engine, to help with setting up a game foundation quicker.
A high level C# networking library for providing RMI on top of any communication methods.
This repository contains .NET Documentation.
A multiplayer dungeon crawler with voxel based graphics
A 2D sandbox game where you command pawns to construct a space station.
NSV13, a Ship-to-ship Combat SS13 Server
A project for running games made in the DM programming language
MY PYTHON TESTS IN CASE I NEED THEM
This is a phat WIP
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
The sequal to squad games 1. Made with Unity and a completely random license that I picked from the dropdown, I don't know what it lets you do with this but I don't really care.
RE:SS3D the game, another remake of SS13, but with another D.
the /tg/station branch of SS13
The main https://github.com/BeeStation/BeeStation-Hornet website