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TonyShenxd avatar TonyShenxd commented on August 17, 2024 4

Added $265 in the name of NOLO team. ALVR is a great product. Hope you can make it better and better.

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polygraphene avatar polygraphene commented on August 17, 2024 3

@adromir Thank you for nice offer. But that will cost shipping fee and take your time. In addition, the crowdfunding is achieved now. I will buy GPU myself. Thank you.

@TonyShenxd Thank you for big contribution! It will greatly help the users waiting for Radeon support.

I will buy RX580 GPU and start working on Radeon support. Thank you!

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chibisuke1219 avatar chibisuke1219 commented on August 17, 2024 3

how do I enable the experimental amd video

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polygraphene avatar polygraphene commented on August 17, 2024

I have a plan to support AMD, but the schedule is not fixed yet.
Please be patient.

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CaptainMalk avatar CaptainMalk commented on August 17, 2024

That's great news!
I'm still hyped for hl3, so patience is my middle name.
Thanks for your response and keep up the good work :D

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polygraphene avatar polygraphene commented on August 17, 2024

I created the page about this issue on the Bountysource which is a crowdfunding service for open source projects.
https://www.bountysource.com/issues/59270271-will-we-get-an-amd-compatible-version-in-the-future

If the amount reaches $300, I will buy RX580 GPU and start working on AMD support.
If someone send us a pull request solves this issue, the bounty will be sent to him or her.

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thoughtfix avatar thoughtfix commented on August 17, 2024

Subscribing and added $20 to the bounty. I have access to a Hades Canyon NUC (RX Vega M GH) and wouldn't mind trying to test it. That Vega is about 3/4 of the way from a 1050 Ti to a 1060.

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adromir avatar adromir commented on August 17, 2024

I am not entirely sure if, but maybe this project can be useful with Developing for AMD Based Graphic Cards: https://github.com/rigaya/VCEEnc

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apan65 avatar apan65 commented on August 17, 2024

Waiting for amd update hope he will be eventually

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adromir avatar adromir commented on August 17, 2024

I know you slowed down your programming on this.. In the Next few days ill get a new graphik card, so ill have a spare AMD RX 480, which id be willing to donate. Just give me a private Message if interested

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Axidation avatar Axidation commented on August 17, 2024

@polygraphene When is the soonest possible we can get any sort of release, even like a buggy version

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Axidation avatar Axidation commented on August 17, 2024

This would be really awesome
an alpha version that barely works would do

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Axidation avatar Axidation commented on August 17, 2024

how long until you respond

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polygraphene avatar polygraphene commented on August 17, 2024

I am sorry to have kept you waiting.
I'm working on Nolo support and I will start to work on AMD support after that.
Nolo support will be done in a few days.
Please be patient.

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shadoxx avatar shadoxx commented on August 17, 2024

@polygraphene If you need any support for beta testing for this feature when you do start working on it, I have an RX580 and an Oculus Go and a nice amount of free time to dedicate to this.
When you do start working on it. No rush from me. Just lending my support as I can!

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polygraphene avatar polygraphene commented on August 17, 2024

@shadoxx I uploaded experimental version now. Please try it.
https://github.com/polygraphene/ALVR/releases/tag/v2.3.1

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shadoxx avatar shadoxx commented on August 17, 2024

@shadoxx I uploaded experimental version now. Please try it.

Initial testing is great! I've been playing around in VRChat for about half an hour and it's just as smooth as a wired headset on the same PC. I also played a few rounds of Rocket League and the latency is acceptable enough to be competitive. I'm using a 5GHz router for reference, streaming at 50mbps.

Is there anything specifically you'd like me to try out? Thanks again! This completely changes the way I interact with VR.

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polygraphene avatar polygraphene commented on August 17, 2024

@shadoxx Great! I want to know whether both H.264/H.265 work.

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mycowx avatar mycowx commented on August 17, 2024

@polygraphene I tested this build with my Gear VR and S6 streaming via 5GHz (my GPU is an RX 470). Everything worked perfectly. Tested and confirmed both H.264 and H.265 are working at 35mbps playing Project Cars 2. I am blown away! Excellent work!

BTW, does the IPD setting (driverConfig.IPD = 0.064) in ServerConfig.cs modify the software IPD display? Would love to adjust for my larger IPD in software despite the fixed hardware IPD of the GearVR.

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apan65 avatar apan65 commented on August 17, 2024

@polygraphene I tested this build with my Gear VR and S6 streaming via 5GHz (my GPU is an RX 470). Everything worked perfectly. Tested and confirmed both H.264 and H.265 are working at 35mbps playing Project Cars 2. I am blown away! Excellent work!

BTW, does the IPD setting (driverConfig.IPD = 0.064) in ServerConfig.cs modify the software IPD display? Would love to adjust for my larger IPD in software despite the fixed hardware IPD of the GearVR.

Awesome i have almost the same rig, rx480 and s6, need to test it.

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polygraphene avatar polygraphene commented on August 17, 2024

@mycowx Thank you for testing. I'm glad it work fine!

IPD setting is only passed in SteamVR. I don't know how SteamVR use that setting, but it will not work properly now.
I'm wonder if we can implement IPD config properly for GearVR. Riftcat has the IPD setting, but is it properly implemented?

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CaptainMalk avatar CaptainMalk commented on August 17, 2024

I got a 5gh router and the streaming quality is amazing on my Radeon RX 489.
I had some problems with the H.265 compression at first, but after updating my drivers it all went smooth with no crashes or drops in streaming quality.
I'm using oculus go, and I'm streaming at 2880x1440p.
I tryed out Zone of the enders, vr chat and lucky's tale.
The menus on ZoE where troublesome for some reason, but the game itself runs perfect.
You are amazing man, thx for all the effort and dedication :D

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Axidation avatar Axidation commented on August 17, 2024

Hey, I am trying to use it and it gives me the error 'Failed to initialize CEncoder. All VideoEncoder are not available. VCE: AMF Error 1. g_AMFFactory.Init(), NVENC: NvEnc NvEncoderD3D11 failed. Code=1 NvEncoder::LoadNvEncApi : NVENC library file is not found. Please ensure NV driver is installed at c:\src\alvr\alvr_server\nvencoder.cpp:70'
Can you please help

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shadoxx avatar shadoxx commented on August 17, 2024

Hi @ThatCheze,
What video card do you have and what driver versions do you have installed?

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rene1977 avatar rene1977 commented on August 17, 2024

Your AMD patch works very well here on my PC.
Its an 3570K with AMD RX480 and 8 GB RAM. Played several days now Elite Dangerous and had no issues with H.265at 50Mbp 5Ghz. Did donate you 10€ to say thank you for bringing VR into my life. :-)

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jake6597 avatar jake6597 commented on August 17, 2024

Hi @polygraphene , I find that I am getting an error very similar to that of ThatCheze, shown below:
Exception: Failed to initialize CEncoder. All VideoEncoder are not available. VCE: AMF Error 10. g_AMFFactory.GetFactory()->CreateComponent(amfContext, pCodec, &m_amfEncoder), NVENC: NvEnc NvEncoderD3D11 failed. Code=1 NvEncoder::LoadNvEncApi : NVENC library file is not found. Please ensure NV driver is installed at c:\src\alvr\alvr_server\nvencoder.cpp:70
I have attempted with the two most recent AMD drivers for my HD 8770M GPU, 18.9.3 and 18.11.2. My laptop has switchable graphics; the other card is an Intel HD Graphics 4000. Interestingly, after a few tries, my laptop has started blue-screening either with Kernel Security Check Failure or Driver Corrupted Expool, which I understand can both regard corruption in the drivers. The latter actually occurred with VRidge/RiftCat, so this might exclusively be a problem on my end. I really appreciate your hard work in making VR streaming more practical!

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gwdp avatar gwdp commented on August 17, 2024

Hi all!
I'm getting exactly the same error as @jake6597 .
I have a weird setup, my Intel NUC has an integrated Intel Iris 650 and an external GPU case with my AMD RX580. Reading carefully @jake6597 post, we can definitely match the integrated graphic's unit as the most probable reason for the issue.
I can guess that Intel GPU is not supported and the encoder is always trying to run on adapter at idx 0, which is the integrated adapter.

Probably if you change this line

driverConfig.adapterIndex = 0;
and recompile, things should work :) haven't tested..

Should create an issue for that? Multiple GPUs are unhandled and the program should allow us to choose at runtime before server execution?

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gwdp avatar gwdp commented on August 17, 2024

@polygraphene , I can see the same issue here #199
Waiting for confirmation of dual GPU setup there..

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Spasmodean avatar Spasmodean commented on August 17, 2024

@jake6597 @gwdp Not sure if this will help you two but I was getting exact same error.
Switched Video Codec in ALVR from H.265 HEVC to H.264 AVC.
Don't know if you've already tried, but it worked for me, Elite Dangerous is go!!

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Spasmodean avatar Spasmodean commented on August 17, 2024

of course HEVC would be preferable, but I'm happy for now

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MadMonk48 avatar MadMonk48 commented on August 17, 2024

Here's my situation: I run the ALVR server, then the ALVR client on my Oculus Go. Connection is good, but nothing happens. So I turn down the resolution, streaming begins, and I get a blue screen. I start a game -- "Alien Isolation" -- on SteamVR, see the game's splash screen, and then -- nothing. One other oddity, when I look off to my left on the Go, I see a house-shaped black structure. Anyone have any idea what that is?

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MollyWat3r avatar MollyWat3r commented on August 17, 2024

I used a RX580 and im having an issue where the grey server is down button shows after I start server. SteamVR loads up but doesn't detect a headset. please help

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