Comments (2)
Hey @aglitchman,
Thanks for reporting.
Agreed, we'll make a fix soonβ’. ππ»
from netlib.
@aglitchman This should now be resolved. And the fix was made in the backend, so it should now return an empty array without even updating. ππ» Let me know if you find any more issues.
from netlib.
Related Issues (17)
- Add function to leave lobby
- Keep retrying to connect to players in the same lobby if it fails
- Create API documentation HOT 1
- Host a version of the js code somewhere HOT 2
- Clean up old lobbies
- Implement lobby filtering for the list() function HOT 3
- Private lobby is still public HOT 2
- Typings for libs HOT 1
- [Feature Request] synced `lobbyTime`
- Flip the script on the automated testing
- Add an extra field when creating a lobby that you can use for your own purposes HOT 4
- Impossible to query lobbies if you create a public lobby HOT 2
- Get custom lobby data when you join a lobby HOT 1
- Support and test password and maxPlayers protected lobbies HOT 4
- Add protocol version and warnings to hello and welcome packets
- Rate limiting for password checks
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