Comments (19)
emmm 先放到包里是故意写的,不是 bug,因为有的人说不定不想放箱子呢?(然而不想加太多可配置项)
手上拿着物品的话一般是客户端服务端不同步的问题?(或者是原来有物品你包满了塞不进去?)
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啊,要不做成如果鼠标还是在箱子里的话那就放回箱子之类的,具体依据鼠标的位置上判定
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这个可以有,很有道理(
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不过这样做的话,那这个物品是停留在鼠标所在的格子呢还是shift键移动到这个容器里的结果,还是漏斗输入的结果呢?个人更倾向于shift移动,不然放的到处都是
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不过这样做的话,那这个物品是停留在鼠标所在的格子呢还是shift键移动到这个容器里的结果,还是漏斗输入的结果呢?个人更倾向于shift移动,不然放的到处都是
和放进背包的行为一致,优先合并,然后再塞(但是怎么放都无所谓啊,你鼠标位置就决定了整理位置,反正都要整理的
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那可以,对了整理的话能不能加一个音效啊,比如原版点击按钮出现的那个声音就可以
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那可以,对了整理的话能不能加一个音效啊,比如原版点击按钮出现的那个声音就可以
有音效啊,每次按r都会有(不过有打算改成触发的时候才会响
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啊是我的锅,F3+T重载资源包之后就能听到了
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啊又发现了新的问题,就是你看图片这是一次整理之后的结果,不知道为什么需要整理第二遍才能让第二个格子的物品到最后
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好(记一下
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lkw另外有些nbt不同的潜影盒或者颜色不行的潜影盒也能否处理一下排在首或尾
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有没有具体一点的方案?
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emm,颜色的话可以参考创造模式的物品栏排列之类的?
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啊我的意思是,优先考虑颜色,再考虑nbt还是啥
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不过说实话创造模式的排列也挺那啥的,mojang一开始的16色颜色排序就很奥利给
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优先考虑颜色,再nbt
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因为nbt不同的话,还是同一物品
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好(最近没空先咕,等忙完继续更
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今晚看看能不能把排序功能重写了,用 swap 来进行交换,既能保证手中的物品不会被丢掉,还能降低发包次数
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Related Issues (20)
- 鞘翅胸甲切换会出现问题
- 使用clientcommands的指令时会崩溃 HOT 1
- [1.19.1] Incompatible with Xaeros Minimap and Xaeros Worldmap
- 无游戏内选项与功能无法使用
- Can't Access the GUI! HOT 3
- 也许是一个聊天栏bug
- incompatible with (half of) clientcommands
- R键整理不成功时,字幕会提示发射器:发射失败
- Update to 1.19.3 HOT 2
- 1.19.3版本R键整理创造物品栏时,会导致物品消失
- 1.19.3版本,R键整理会导致创造物品栏消失
- 模组与clientcommands等可以在聊天栏显示可点击坐标的模组冲突
- 在 1.18.2下与Fabulously Optimized整合包冲突 HOT 2
- 鞘翅和胸甲快速切换时存在问题 HOT 1
- Game crash
- 不兼容 Fabric API 0.75.1+1.18.2 HOT 2
- 1.19.3 注入失败 HOT 1
- ommc for 1.17.1 无法在最新的magiclib稳定构建上运行 HOT 2
- 1.19.3 无法识别magiclib? HOT 1
- [建议] 在模组菜单内添加设置按钮 HOT 4
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