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nassosterz-ms avatar nassosterz-ms commented on September 2, 2024 1

First of all, I was able to replicate that. Saw exactly the same things as what you reported here.

I was able to resolve that after I tried many things to be fair. What I am describing below occurs after I have completed steps 1-4 as you outline them in your description.

Looks like UE5 release has an issue with the directory structure of UnrealBuildTool. In my case, I couldn't Generate Visual Studio Project Files. It is not clear from your description whether you were succeeding in that, in my case it was failing.

The fix I found for that was to create a .bat file in: "Path_to_UE5"/UE5/Release-5.0/Engine/Binaries/DotNET/UnrealBuildTool with the following content

UnrealBuildTool.exe -projectfiles -project=path to game projectgameproject.uproject -game -engine -rocket -progress

I ran that, then opened the Visual Studio solution of the gane and built the game for Development Editor - Win64.

I was able then to open the game from .uproject without getting that error.

Please note that there was a small PR that fixed a UE5 release specific build error, so please include that also.

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nassosterz-ms avatar nassosterz-ms commented on September 2, 2024

Thank you for bringing this to our attention.

We haven't tested the Plugin yet with the official release of Unreal Engine 5. It will be done shortly and we will come back to you.

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ShinraCorpMixer avatar ShinraCorpMixer commented on September 2, 2024

Are you using the official release of Unreal Engine 5 or the early access version?

The official one that came out this week :) And no worries! Let me know if you need more information.

image

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nassosterz-ms avatar nassosterz-ms commented on September 2, 2024

One thing I notice is a discrepancy in your file explorer screenshot.

Here is mine (this works for UE5 - early access).

fe_gsdk

In your screenshot, there is a PlayfabGSDK directory inside PlayFabGSDK. I believe that this directory should be under Source. It may not matter, just noticed it while comparing with my setup.

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ShinraCorpMixer avatar ShinraCorpMixer commented on September 2, 2024

Yeah I noticed that as well, I might have created it by accident when packaging the plugin in the Unreal Editor. So I deleted everything in the folder and readded back from the depot.

Same error sadly... it sees the .uplugin but doesn't want to work for some reason....

image

Funnily enough, when attempting to enable the plugin via the Editor and restart, the entry in the .uproject file vanishes.

image

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ShinraCorpMixer avatar ShinraCorpMixer commented on September 2, 2024

After following along the workaround instructions it seems to open just fine, thanks for that!

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