Comments (4)
Where do these happen? Nevermind. Found them.
from coz.
You could of course also have the code execute a loop comprising the whole program, but if you don't want to do that, what you propose would work. Ideally you'd have some individual thing that you really want to have happen more frequently (so you'd place a throughput progress point) or a begin-end pair which you'd like to take less time (which would call for latency progress points).
from coz.
If i want to optimize total program run-time, would i need evenly distributed progress points throughout the program to ensure drawing the correct conclusions?
from coz.
Let's move this to discussions.
from coz.
Related Issues (20)
- libcoz.so has trouble finding a C++ mangled symbol HOT 1
- Build failures
- symbol lookup error on the default rust example HOT 2
- Build broken for benchmarks? HOT 6
- Logging takes too much time
- Rust example does not work HOT 3
- `dwarf::format_error` when running rust program HOT 9
- Swift Language wrapper for Coz HOT 1
- Profile viewer has an extremely limited color palette HOT 2
- `coz` on Rust programs in release mode (using coz-rs) picks random lines in `addr2line` and never files in `src` HOT 4
- Can't locate generic/monomorphized lines of code
- Coz install fails on CentOS8 Stream HOT 6
- Consider adding a CI
- Time to tag a new release? HOT 14
- Point counters not initialized
- Parallel COZ?
- Invalid Profile: The profile you loaded contains an invalid line: delta
- Coz doesn't work with WSL 2 HOT 1
- Apt is not supported for Fedora
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from coz.