pjohalloran Goto Github PK
Name: PJ O Halloran
Type: User
Location: Ireland
Name: PJ O Halloran
Type: User
Location: Ireland
My FYP project from many years ago when I attended UL.
Unity package for MasterMemory (Embedded Typed Readonly In-Memory Document Database for .NET and Unity.(https://github.com/Cysharp/MasterMemory))
Various plugins for Cysharp packages bundled together.
Unity package for ZLogger (Zero Allocation Text/Structured Logger for .NET Core and Unity, built on top of a Microsoft.Extensions.Logging. (https://github.com/Cysharp/ZLogger))
Unity package for String (Zero Allocation StringBuilder for .NET Core and Unity. (https://github.com/Cysharp/ZString))
Unity Package for MessagePack (Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#](https://github.com/neuecc/MessagePack-CSharp))
Unity package for Relay (Fast, powerful, GC-friendly C# signals/events for Unity. (https://github.com/SixWays/Relay)).
Packaging the eastl (https://github.com/electronicarts/EASTL) library for the Conan package manager (http://conan.io)
Packaging the filesystem (https://github.com/wjakob/filesystem) library for the Conan package manager (http://conan.io)
Packaging the loguru (https://github.com/emilk/loguru) library for the Conan package manager (http://conan.io)
Generator for the premake build system
Packaging the sol2 (https://github.com/ThePhD/sol2) library for the Conan package manager (http://conan.io)
Packaging the string_id (https://github.com/foonathan/string_id) library for the Conan package manager (http://conan.io)
Hobbiyst game programming experiments
C++ Game Engine and 9-Ball Pool
LuaJIT is JIT compiler for the Lua language.
Premake
Fast, powerful, GC-friendly C# signals/events for Unity.
A minimal repo for a crash i am seeing when trying to use luajit and sol2 libraries together.
A empty application ready for linking with the gameframework library. Use a clean starting point for creating applications that use the gameframework library.
Texture Atlas Generator is a pipeline tool for generating texture atlases, atlas data files and image fonts for use in apps and games.
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
Project with usage examples for UnitySteer. This project contains *only* the examples, and has the actual UnitySteer repository as a submodule.
Zero Allocation Text/Strcutured Logger for .NET Core and Unity, built on top of a Microsoft.Extensions.Logging.
Zero Allocation StringBuilder for .NET Core and Unity.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.