Comments (3)
no, we are doing wrap-around semantic as standard uint64
does:
var u uint64 = 10
var v uint64 = 20
s := (u - v) // not zero!
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current i use uint256 for calculator like solidity so it possible to add options for pre check for return zero() ?
from bigz.
current i use uint256 for calculator like solidity so it possible to add options for pre check for return zero() ?
no any sense to add this pre-check into library. you can do these checks using existing methods:
if u.Cmp(v) <= 0 { // if u <= v
return uint256.Zero()
}
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Related Issues (2)
- Int128 and Int256 HOT 1
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