Comments (5)
Not entirely sure on what basis this got closed.
That you can do lossless using a different library is nice, but that doesn't address the range constraint on GD (which appears to be the only reason GD won't do lossless currently).
No more useful closure than saying "use a different library" really. I thought this process would be more inclusive regarding actual issues, rather than whatever it is that is convenient.
from imagine.
With the IMagick driver you can use the option 'webp_lossless' => true
.
The GD driver does not support that currently, see #858
from imagine.
With the IMagick driver you can use the option
'webp_lossless' => true
. The GD driver does not support that currently, see #858
Actually GD library does support this feature. See here https://php.watch/versions/8.1/gd-webp-lossless
The details of this were included in my original post.
Perhaps you couldn't find the link to the documentation - hopefully the link above will help.
from imagine.
Not entirely sure on what basis this got closed.
That you can do lossless using a different library is nice, but that doesn't address the range constraint on GD
This issue has been closed because #858 should fix it. What's wrong with that pull request?
from imagine.
No more useful closure than saying "use a different library" really.
No thatβs not what I meant. #858 adds the support of 'webp_lossless' => true
for the GD driver.
The GD driver does not support that currently, see #858
Actually GD library does support this feature.
Yes, the GD library does, but the GD driver did not. But as #858 was already merged since, the GD driver now also supports lossless WEBP images (it was not released yet so you have to install the dev-develop
version in order to use it in your project).
from imagine.
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