Comments (6)
set DisguiseBlinkingVisibility
to team may solve it. It was drawing the conscript's paradrop frame with the sbtr's shp due to the discrepancy between IsAlliedWith wrapper and ControlledByCurrentPlayer wrapper in #653.
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set
DisguiseBlinkingVisibility
to team may solve it. It was drawing the conscript's paradrop frame with the sbtr's shp due to the discrepancy between IsAlliedWith wrapper and ControlledByCurrentPlayer wrapper in #653.
Confirmed, it works, THX!
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I am not sure this should be closed. Per my understanding the default behavior was broken?
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I am not sure this should be closed. Per my understanding the default behavior was broken?
It is indeed incoherent
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DisguiseBlinkingVisibility
Since the existence of DisguiseBlinkingVisibility feature the vanilla behaviour is broken and you have to add that tag with owner,allies (not at home so I don't know if I spelled it right or owner,team or similar combination) for fix the broken behaviour.
If you port the Allied RA2 mission of the Einsteins Laboratory the Mirage tank preview you'll see invisible units instead of trees.
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Should be fixed in 80c8e6b
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