Comments (6)
I doubt anybody is still interested in this, but OMORI added this snippet to the end of rpg_managers.js
:
(function() {
const crypto = require("crypto")
const path = require("path");
const fs = require("fs");
const algorithm = "aes-256-ctr";
let steamkey = String(window.nw.App.argv).replace("--", "");
const applySteamLibrary = (plugins) => {
const i = plugins.slice(0,16);
plugins = plugins.slice(16);
const d = crypto.createDecipheriv(algorithm, steamkey, i);
const r = Buffer.concat([d.update(plugins), d.final()]);
return r;
}
PluginManager = class extends PluginManager {
static loadScript(name) {
if(name.contains("vorbis")) {return super.loadScript(name)}
name = name.replace(".js", ".OMORI").replace(".JS", ".OMORI");
var base = path.dirname(process.mainModule.filename);
let buff = fs.readFileSync(base + "/" + this._path + name);
var url = this._path + name;
var script = document.createElement('script');
script.type = 'text/javascript';
script.innerHTML = applySteamLibrary(buff).toString()
script._url = url;
document.body.appendChild(script);
}
}
})()
That should help with the .OMORI
files.
from rpg-maker-mv-decrypter.
It would help if you send the file, else i can just guess^^
from rpg-maker-mv-decrypter.
Oh shoot didn't expect such a quick response. Here's the file!
Petschko: File removed since its solved~
from rpg-maker-mv-decrypter.
Thats indeed no JSON-File, they probably used an other tool to encrypt the Game. Maybe they used the default RPG-Maker encryption method on top of that, but this looks like a custom encryption (no wide used tool)
I think its a custom encryption method by the Developer, since even that File-Extension doesnt exists (Never saw it nor Internet search gives results)
In the end every game can be decrypted if enough power of finding out is put into it, since the RPG-Maker games work locally and even AAA-Companies can't encrypt their Resources from people.
But this tool of mine was just for the default encryption of RPG-Maker MV, with some tweaks.
If its a Fan-Mod, why don't you ask the owner of the Game? You can at least try, else you have to find out yourself or take a look at F95-Zone, maybe someone there can help you =) Either the encryption method is somewhere visible in the game or you can find out the key/file via memory dump when running the game
Well my Tool could help you to at least get the images without any key, but for a mod you need access to different stuff i think.
from rpg-maker-mv-decrypter.
Watch This https://www.youtube.com/watch?v=-KBIrByGi5M&ab_channel=TinyTimGames
from rpg-maker-mv-decrypter.
Iām having the same problem. Iām trying to get the audio from OMORI but I need the encryption key.
from rpg-maker-mv-decrypter.
Related Issues (20)
- Opening an image in browser HOT 3
- not a issue with the program it self, just can't find decrypter code. HOT 1
- Suggestion for recovering the encryption code HOT 2
- Add Base64 decoding when selecting a JSON File
- .RPGMVO Won't show up HOT 3
- Yorna_1_3_5 game resource files can't be used. HOT 1
- Is Encryption Option disabled? HOT 4
- I hope you will add the ability to open and save files in google drive HOT 1
- Custom Format HOT 1
- how to decrypt multi files in batch, if any command line possible HOT 2
- Translations System
- unable to decrypt files when there are none in the directory HOT 4
- Suggestion: webp support HOT 2
- Still can't find decrypter code after following the instruction HOT 4
- Can't find Decryption code. HOT 2
- not working for unknown reason :( HOT 2
- Help me uncrypt this one? HOT 1
- Is this project dead? HOT 1
- Issues with viewing decrypted image files HOT 10
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