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PeterZhouSZ's Projects

pipevfx icon pipevfx

A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer.

pirender icon pirender

The source code of the ICCV2021 paper "PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering"

pivot icon pivot

Supplementary source code for "A Spherical Cap Preserving Parameterization for Spherical Distributions"

pix2face icon pix2face

3D human face estimation and rendering from a single image

pix2pixhd icon pix2pixhd

Synthesizing and manipulating 2048x1024 images with conditional GANs

pix2pixsc icon pix2pixsc

Official PyTorch Implementation of "Example-Guided Style-Consistent Image Synthesis from Semantic Labeling" - CVPR 2019

pix2surf icon pix2surf

This repository contains code corresponding to the paper "Learning to Transfer Texture from Clothing Images to 3D Humans"

pix2vertex icon pix2vertex

Unrestricted Facial Geometry Reconstruction Using Image-to-Image Translation

pix2vox icon pix2vox

Implementation of Pix2Vox (Xie et al., ICCV 2019)

pix3d icon pix3d

Pix3D: Dataset and Methods for Single-Image 3D Shape Modeling

pixel-perfect-sfm icon pixel-perfect-sfm

Pixel-Perfect Structure-from-Motion with Featuremetric Refinement (ICCV 2021, Oral)

pixel2mesh icon pixel2mesh

Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images. In ECCV2018.

pixel2style2pixel icon pixel2style2pixel

Official Implementation for "Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation"

pixelsynth icon pixelsynth

Official Repository for the ICCV 2021 paper "PixelSynth: Generating a 3D-Consistent Experience from a Single Image"

pixloc icon pixloc

Back to the Feature: Learning Robust Camera Localization from Pixels to Pose (CVPR 2021)

pl4nn icon pl4nn

Perceptual Losses for Neural Networks: Caffe implementation of loss layers based on perceptual image quality metrics.

planematch icon planematch

[ECCV'18 Oral] PlaneMatch: Patch Coplanarity Prediction for Robust RGB-D Reconstruction

planeverb icon planeverb

Project Planeverb is a CPU based real-time wave-based acoustics engine for games. It comes with an integration with the Unity Engine.

planit icon planit

Public code release for our SIGGRAPH 2019 paper "PlanIT: Planning and Instantiating Indoor Scenes with Relation Graph and Spatial Prior Networks"

plasticnet icon plasticnet

Our code implementation for structured prediction of point clouds

platonicgan icon platonicgan

This repository contains code for the paper: Escaping Platoโ€™s Cave: 3D Shape from Adversarial Rendering (ICCV 2019)

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