Paul Q's Projects
A simple Character Creator built in Unity
A Unity project that makes use of different methods to change a skybox to represent changes in day.
Descent 3 by Outrage Entertainment
Code for creating a digital pet simulator
DOOM Open Source Release
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
GGJ 2014 Game
Github Repository for GGJ 2022
Global Game Jam 2019 Project
GGJ 2020
A set of tools developed using Java, Bing, and Selenium to allow for collecting information data and cool map visual tools.
An HTML5 demo created back in 2014
Assets for the Card Game Meteomals ... may be home of AR version one day.
Project that is used for testing out scripts and other features.
Here is my personal website made available for those that want something to work off of or get inspiration in their own websites.
C++ code to show off the basic mechanics of catching Pokemon
Simple game built around avoiding lit squares as long as possible.
Code from the Paul Programs video on Weakness Systems in Games. This code emulates a simple version of modern Persona games' weakness systems.
Paul's Wedding Website