Comments (2)
Line 962 in the mednafen.cfg list the following:
;Format string for save games filename.
filesys.fname_sav %f.%M%x
;Format string for save game backups filename.
filesys.fname_savbackup %f.%m%z%p.%x
;Format string for screen snapshot filenames.
filesys.fname_snap %f-%p.%x
;Format string for state filename.
filesys.fname_state %f.%M%X
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The default is set on line 128 of mednafen.cpp
I need to make some fixes in my build environment before I can make the change and check it in
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Related Issues (20)
- Fix up the six button controller for pc engine cd games HOT 1
- After Burner II crashes soon after start HOT 2
- Bug: PC Engine debug palette screen shows ASCII behind palette swatches
- Windows build no longer works HOT 3
- PC Engine music player VU meter shows incorrect channels HOT 1
- HuCard BRAM is currently defaulting to unlocked (visible to CPU)
- Feature: Make PCFX External memory (FX-BMP) configurable size HOT 1
- Order of the Griffon title screen music plays too fast HOT 1
- PC Engine: CDROM registers ($1800-$180F) should not have alternate memory locations HOT 1
- Team Innocent hangs. HOT 1
- Tsushin keyboard default mapping for Yen sign and caret are both referenceing same key ("=")
- On VRAM editor, SAT interpretation has X- and Y- coordinates mixed up
- Add feature: Make configurable the amount of internal memory for PC-FX (non-standard configuration), warn potential users about its use
- Check debugger updates from official Mednafen 1.32.1 - check compatibility
- PCFX Debug screens should include PSG data (like PCE)
- PCFX Main memory allocation should be adjustable
- PCFX allows up to 2MB external memory file, but should allow 8MB
- Write to VRAM during SAT DMA and VRAM DMA
- PCFX: Controller port edge-case investigations HOT 1
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