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ppoelzl avatar ppoelzl commented on September 23, 2024 2

It's not nil as in a string called "nil" but actually the type nil, aka empty or undefined.
Somehow this build go corrupted, but you can fix it by renaming each label to something else, even "nil".
I don't think a code change is necessary since this should not happen in the first place, but if you wanted to, you could check for truthy-ness on the label like:
if socketGroup.label and socketGroup.label:match("%S") then
on line 264 in /Classes/SkillsTab.lua

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tonytamps avatar tonytamps commented on September 23, 2024

Apparently the word nil in the label is the cause but probably shouldn't be happening anyway.
I was not the creator of this build so it's possible the bug is actually during the import where it places a nil value in the label field.

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ManWithBear avatar ManWithBear commented on September 23, 2024

Is it happens only with nil in label?

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