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Jay Oster's Projects

aa icon aa

Alcoholic Astronomers

allocator-suite icon allocator-suite

Allocator Suite which contains various allocators for workload-specific allocation.

alt64 icon alt64

Alternate Everdrive64 Menu. Original release from: http://krikzz.com/forum/index.php?topic=816.0

asm6 icon asm6

A small fork of Loopy's excellent 6502 assembler

awutils icon awutils

Tools for handling Allwinner images

batman icon batman

Enable floating point exceptions with backtraces.

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

bevy_pixels icon bevy_pixels

Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering

bizhawk icon bizhawk

BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

c-core icon c-core

PubNub for C and C-like platforms build home

cadence icon cadence

An extensible Statsd client for Rust

capstone icon capstone

Capstone disassembly/disassembler framework: Core (Arm, Arm64, Mips, PPC, Sparc, SystemZ, X86, X86_64) + bindings (Python, Java, Ocaml)

cargo-asm icon cargo-asm

cargo subcommand showing the assembly or llvm-ir generated for Rust code

cargo-xbuild icon cargo-xbuild

Automatically cross-compiles the sysroot crates core, compiler_builtins, and alloc.

cartunes icon cartunes

Simple comparison app for iRacing car setups.

cen64 icon cen64

Cycle-Accurate Nintendo 64 Emulator

circuitous icon circuitous

Collaborative high-level digital circuit editor.

crank icon crank

A wrapper for cargo to use creating games for the Playdate handheld gaming system.

crankstart icon crankstart

A barely functional, wildly incomplete and basically undocumented Rust crate whose aim is to let you write Games for the Playdate handheld gaming system in Rust.

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