Name: Patrick Exner (FlameLizard)
Type: User
Bio:
Biomimicry Student ๐งฌ๐ โ๏ธ๐งช, Python ๐ and Godot ๐พ๐น๐ฎ
VFX & Shader Developer ๐ฎ ๐ง๐ป C++ Learner โ๏ธ Godot Engine Tech Art Contributor
Twitter: patrick_exe
Location: Germany
Blog: https://paddy-exe.github.io
Patrick Exner (FlameLizard)'s Projects
Official mirror of Blender
๐บ๏ธ Tuatara charity stream 2023 project files
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library.
The Summator Example from Custom Modules made with the GDExtension system in Godot 4
Godot Engine โ Multi-platform 2D and 3D game engine
This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
C++ bindings for the Godot script API
Demonstration and Template Projects
Godot Engine official documentation
Git implementation of the VCS interface in Godot
Godot Project with Zelda-like Toon-Water
RealTime-ish Caustics in the Godot Game Engine
Godot ARCore Android Plugin
CPU Particle system for godot engine.
Stylized Sky Shader in Godot 4
Visual Shader Nodes Library
An Godot 4 GDExtension for experimental Visual Shader nodes to test out and possibly integrate into Godot core
Fast, minimal blog with dark mode support.
A sample Django app using PostgreSQL for the Azure App Service Web App + Database tutorial
Learn Godot's GDScript programming language right in your browser, for free.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Profile README
๐ป๐ฅ Control the movement and dynamically tween 2D & 3D cameras positions. Built for Godot 4. Inspired by Cinemachine.