Git Product home page Git Product logo

Animation tech programmer at IO Interactive
Interested in compilers and video game engines & tools.

Twitter URL Twitter URL Mastodon URL

Released games

For a detailed view of my professional experience, please refer to my resume.

For a better overview of my portfolio and personal info, please chech my personal website.

Personal projects

  • TexWriter. Shader-based texture generator, developed with C++, OpenGL and ImGui.
  • PJRP. A custom Render Pipeline for Unity, built from scratch using the Core RP library.
  • Xaloc Engine. In-development 2D engine written in C++, with C# scripting using mono.
  • Seagull. Toy programming language, compiling to intermediate language. Targeting MAPL Virtual Machine, an academic virtual machine built at University of Oviedo.

Proprietary Tools

  • Rosetta. Localization tool written in C++, using XML, OpenGL and ImGui. Used for the game localization process in Meteorbyte Studios releases.

Paco Juan Quirós's Projects

Paco Juan Quirós doesn’t have any public repositories yet.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.