Comments (2)
sync.Pool
automatically GC's objects, which may not be what you want.
I wrote a short piece on the differences: http://blog.questionable.services/article/using-buffer-pools-with-go/#postscript
There are also a number of issues about sync.Pool
that describe its limitations:
from bpool.
Thank you, these links were very helpful. Perhaps you should add them to the readme.
The automatic garbage collection of sync.Pool seems like it would kind of defeat the purpose of having a pool to prevent GC. I'll have to study it more.
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