Oskar Sigvardsson's Projects
A simple 2d/3d visibility effect in Unity
Destruction effect in unity
Boost.org asio module
Modular in-buffer completion framework for Emacs
My dotfiles repo
Some experiments in C for parsing dyck languages
Flight rules for git
Implementing yes, as an exercise
Generator for incremental voronoi sets
Main MiSTer binary and Wiki
The Meson Build System
microprofile is an embeddable profiler
Mac OS X GUI for Neovim
Open-source keyboard firmware for Atmel AVR and Arm USB families
A real-time destruction effect for 3D meshes, written for Unity
Automatically exported from code.google.com/p/smhasher
Snowplow event tracker for C++. Add analytics to your C++ applications, games and servers
A stippling post-processing effect for Unity
A new implementation of Powerline for Emacs
An implementation of Tonal Art Maps
A Delaunay/Voronoi library for Unity, and a simple destruction effect
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
New wrap requests
a collection of yasnippet snippets for many languages