Comments (5)
I checked all the way back to 2271585 (oldest build still available on github): It happens there already.
from openrct2.
From what i can tell of the webm, the objects showcased here are actual vehicle objects. There exists a lot of custom vehicles that are meant to be used for custom hacked rides that are only decorational, basically trackitecture but with vehicles instead.
So this is not an error, it's just these are some unorthodox objects meant for advanced sandbox play.
from openrct2.
I happen to have made two of the rides listed, Kite Skiiers and Ferris Wheel. None of these are scenery, they are all ride vehicles that resemble scenery. The game is operating normally.
from openrct2.
Oh, ok then.
Since I'm moderately sure not to have added those to my objects folder myself, I guess opening parks made by others made me "catch" those? There's probably no way to filter/hide those unorthodox vehicles, since they are just vehicles to the game, right?
from openrct2.
Yes, loading a park will install all the bundled objects. Apart from deleting them or changing the filters to hide custom objects, there is no way of hiding them.
from openrct2.
Related Issues (20)
- Stuck Guests HOT 6
- Ride time is incorrect for extremely low speeds
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- positions not exported correctly from dat file using the export function HOT 3
- Not Able To Access Second Custom Music File HOT 7
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- Glitching in Widget with GraphicsContext for scripting/plugins HOT 2
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- RMC Hybrid coaster support glitch HOT 2
- new console warning after building path additions
- Supports clip through track + void appears on surface under helix on wooden coaster if underground view is enabled HOT 2
- helix hitbox too small - allows intersecting tracks HOT 2
- Large Ride Save Error HOT 1
- new patrol area "cursor" hidden by existing patrol area highlighting
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- Wrong (brown) bridge color HOT 6
- [89c09c] openrct2.exe: ig11icd64.dll HOT 1
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