Comments (6)
Sure thing @iamjessklein.
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hey @mjchamplin would you be able to close this out in the next coming weeks?
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@dmichl Definitely. I'll spend some time on it ASAP.
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Do we have a target character length for the teasers? I'd like to help out with this.
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Awesome @mjchamplin ! I haven't thought too deeply about this, but my gut says something on the smaller size (under 140 characters). Would you like to take a stab at the list above by copying, pasting and editing, then share for feedback?
from opendesignkit.
Here's my take at writing more consistent and "active" blurbs for each of the methods. I tried to keep them all under 140 characters and keep them similar in length, but there are a few shorter ones.
Method | Teaser |
---|---|
affinity diagram | Find natural relationships between data points and organize information with this collaborative sorting exercise. |
design brief | Set requirements and expectations and define success for your project. |
design values | Workshop a set of values to help you frame future conversations around product success. |
experience attributes | Workshop descriptive words to help inform the visual direction of the project. |
feedback session | Collect constructive feedback for designs and prototypes to help share risks and responsibilities with stakeholders. |
human spectrogram | Establish a shared vocabulary and empower stakeholders to open up about where they stand on design decisions. |
hypothesis definition | State assumptions as hypotheses which can be designed for and later validated with user testing. |
interface inventory | Break designs into components to ensure consistency, eliminate redundancy, and create a catalog for use in code. |
interviews | Talk to users to identify their needs and collect information to be synthesized through other research methods. |
journey maps | Take a large-scale view of a product to identify pain points and define the happy path for your personas. |
mood boards | Collect thematic images associated with a project's brand to serve as inspiration for visual studies. |
personas | Create user archetypes based on interviews and conversations with real people to keep the design and development process user-focused. |
sitemap | Define the scope, organization, and flow of your project. |
style guide | Document the styles and components that make up the product to ensure consistency of design and code. |
style tiles | Identify crucial interface components and iterate on visual styles. |
usability test | Validate design decisions by observing users interacting with a product or feature. |
visual design workshop | Collaborate with key stakeholders to define an approach to visual design. |
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Related Issues (20)
- Document method contributors HOT 2
- Define Minimum Loveable Product HOT 3
- Rename "css/non-critical.css" to "style.css" HOT 1
- Site is Currently Down HOT 3
- add content from wikimedia research guide into odk HOT 3
- Project Status HOT 3
- New Methods
- Proposal: Wikimedia Foundation to adopt, maintain, and extend ODK HOT 13
- Design what ODK will look like with WM theming HOT 6
- Write method for usability testing HOT 3
- Images need to be optimized for mobile
- Future of Open Design Kit? HOT 6
- Review licensing
- Audit Resources for broken / outdated links
- Make sure we understand the deployment process
- Consider whether Jekyll is still the best method for building the site
- Create Project Roadmap
- Do we want a design system for ODK?
- Do we have development / engineering help? HOT 1
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