Comments (2)
great work btw
from unity3d-python-communication.
The troubleshooting section says that killing the process using CTRL + C will break the server, and the example file "server.py" has a while True statement making the only way to stop the scrip (CTRL + C) crash the server.
You are absolutely right that the only way to stop the script is to use Ctrl+C or close the command prompt.
But I think you might misunderstand the issue that I was mentioning. I think the doc was not good enough so I changed it. Check this commit: 2ef56ac
The problem is that when you restart the server, the server won't reconnect to the old client anymore. You have to restart the client also.
from unity3d-python-communication.
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from unity3d-python-communication.