Git Product home page Git Product logo

Comments (5)

sohailshafiiWk avatar sohailshafiiWk commented on August 16, 2024

IOBT is a suggested fidelity mode and not a requirement of the API. This system is implemented to manage the performance so the CPU is not over-taxed. The sample has Generative Legs, and IOBT enabled. If Passthrough is also enabled, the system will degrade the body fidelity setting from high (IOBT) to low (3 pt tracking) for most use cases (only exception is 30 Hz hands). So, for now, you need to make the trade-off between going into hands-30Hz in that scene or selecting either full body (Generative Legs) or IOBT. We are optimizing performance in the system, so this may change in the future. Note that the way that it is implemented now, if you exit passthrough, then IOBT will be re-enabled and it is largely transparent to the app.

from unity-movement.

UniWorkerPtyLtd avatar UniWorkerPtyLtd commented on August 16, 2024

Thank you so much for your detailed response! It's such a thrill to hear accurate information from the developers.

So, to confirm: passthrough + IOBT + 30Hz hands (is this 'low' setting in Unity?) should work?

To give you some context, I have developed a product called PozeAR (available in Meta Store) that would benefit from IOBT with 'high' hand tracking. I would be prepared to over-tax the CPU :) Here is a short video of what it does: https://www.youtube.com/watch?v=wMDg6I2ZfJg

from unity-movement.

sohailshafiiWk avatar sohailshafiiWk commented on August 16, 2024

Yes; in general. However, as stated above IOBT is a requested fidelity and not guaranteed in all conditions. There could be other changes in the future (e.g. new device, new feature) that would cause a condition where the performance management would decide that IOBT would be dropped back to low fidelity to reduce system strain. We would suggest that you query the state of IOBT in your configuration if it is critical for your game play

from unity-movement.

UniWorkerPtyLtd avatar UniWorkerPtyLtd commented on August 16, 2024

Thanks so much! I look forward to adding IOBT to PozeAR!

from unity-movement.

sohailshafiiWk avatar sohailshafiiWk commented on August 16, 2024

Please let us know if you face other issues. I will close this issue.

from unity-movement.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.