Comments (2)
thanks.
the build with the latest SDK should be fixed via 46842c5
however we experience some problems with nvidia drivers and the shaderc version that ship with the Vulkan SDK, requiring to disable the extension via commandline -noextmeshshader
until we resolved whether the issue is in the driver or shaderc.
from gl_vk_meshlet_cadscene.
1.3.204.1 passes the building,
- however, nvpro_core/nvvk/memorymanagement_vk.cpp > "AllocationID not freed" is hit.
- Due to "extension not supported: GL_EXT_mesh_shader" so I need a new shaderc_shared.lib?
- I'm able to build a shaderc_shared.lib in \google\shaderc\build\libshaderc\Debug to replace the one in Vulkan SDK, still does not elliminate "extension not supported: GL_EXT_mesh_shader".
- Due to "extension not supported: GL_EXT_mesh_shader" so I need a new shaderc_shared.lib?
from gl_vk_meshlet_cadscene.
Related Issues (10)
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from gl_vk_meshlet_cadscene.