nvidia-isaac-ros Goto Github PK
Name: NVIDIA Isaac ROS
Type: Organization
Bio: High-performance computing for robotics built on ROS 2
Location: United States of America
Name: NVIDIA Isaac ROS
Type: Organization
Bio: High-performance computing for robotics built on ROS 2
Location: United States of America
Twist multiplexer
Drivers and system level code for the F1TENTH vehicles
Acceleration-friendly component architecture framework
Hardware-accelerated Apriltag detection and pose estimation.
ROS 2 packages based on NVIDIA libArgus library for hardware-accelerated CSI camera support.
Performance benchmarking for hardware-accelerated Isaac ROS packages
Common utilities, packages, scripts, Dockerfiles, and testing infrastructure for Isaac ROS packages.
Hardware-accelerated data compression
Hardware-accelerated, deep learned depth segmentation and obstacle field ranging using Bi3D
Hardware-accelerated DNN model inference ROS 2 packages using NVIDIA Triton/TensorRT for both Jetson and x86_64 with CUDA-capable GPU
Hardware-accelerated, deep learned stereo disparity estimation
Hardware-accelerated, deep-learned freespace segmentation
Hardware-accelerated ROS2 packages for camera image processing.
Hardware-accelerated, deep learned semantic image segmentation
Hardware-accelerated global localization
VDA5050-compatible mission controller
NVIDIA Isaac Transport for ROS package for hardware-acceleration friendly movement of messages
NITROS-accelerated ROS bridge
ROS 1 Noetic interfaces for Isaac ROS
ROS 2 support packages for Nova.
Hardware-accelerated 3D scene reconstruction and Nav2 local costmap provider using nvblox
Hardware-accelerated, deep learned model support for object detection including YOLOv8 and DetectNet
Deep learned, hardware-accelerated 3D object pose estimation
Visual odometry package based on hardware-accelerated NVIDIA Elbrus library with world class quality and performance.
Packages for Nova Carter support
Isaac ROS Documentation
A collection of optimized ray cast methods for 2D occupancy grids including the CDDT algorithm. Written in C++ and CUDA with Python wrappers.
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