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avaidyam avatar avaidyam commented on July 19, 2024 1

@CodaFi Yeah, not to mention you can't produce correct Swift throws overlays because of the return type. I don't know how to correct that one unfortunately.


Also, I remember you from the TwUI days... hello again! ๐Ÿ‘‹

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CodaFi avatar CodaFi commented on July 19, 2024

Sure! I'm not sure what the look and feel of these APIs is when they're imported in Swift, but if you're up to it I'd certainly appreciate the contribution.

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avaidyam avatar avaidyam commented on July 19, 2024

@CodaFi You'll need to mark things with __Nullable and __Nonnull for starters, and I believe you can create a package overlay via NS_SWIFT_NAME pretty easily to transform it into a struct or class-like interface.

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CodaFi avatar CodaFi commented on July 19, 2024

Determining nullability for this API surface is going to be a painful slog, I can feel it...

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CodaFi avatar CodaFi commented on July 19, 2024

None of these functions should ever throw a catchable exception. Not only would it have violated an invariant across a MIGโ€™ed interface, it would be bubbling up from across at least one framework boundary.

I think weโ€™re going to need APINotes here too. NS_SWIFT_NAME is only fine in the small.

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avaidyam avatar avaidyam commented on July 19, 2024

Well, I would see it as the CGError being returned would instead be caught or ignored by a try? or so. And your suggestion of APINotes is probably more correct - I was thinking of just wrapping the functions in an ObjC class and letting Swift auto-import that but it causes some unwanted (and un-needed) overhead.

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CodaFi avatar CodaFi commented on July 19, 2024

The few CGError-returning public APIs I can find don't import as throwing. Do you have an example of what you had in mind?

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avaidyam avatar avaidyam commented on July 19, 2024

Right - I was suggesting having them import as throwing instead. i.e. CGError CGSDoSomething(...) would import as func CGSDoSomething(...) throws.

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