Comments (3)
More down the road ideas:
Radiator efficiency based on velocity.
Engine cooling needed based on how hard the engine is being run.
Certain air-cooled engines (single, twin, radial, turbine) wouldn't necessarily need radiators if exposed to open air at sufficient velocity.
This would reduce the radiator size needed by engines used for cars, as the radiator would be more effective at high speeds. Correspondingly, slow moving vehicles (read: tanks) would need larger than normal radiators as they would have poor airflow.
If the engine starts to overheat, the user can lower the load on the engine (less throttle, turning off, etc) reducing heat produced, to maximize the cooling from the radiator.
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+1
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If we make it optional, it's much more practical. Maybe it lets you run at 110% throttle for a preset radiator of certain sizes. Small engines use a small radiator, medium a medium radiator, large a large radiator. We could do the same thing with turbos, just have em engage at a certain rev band, and should be relatively fucksimple with code.
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