Dawid Grobert's Projects
Aim trainer created in OpenGL to master shooting skills in computer games π
A team project for studies in the subject "Computer Game Design".
A game that passes itself. With the help of machine learning, this time it's the AI that learns how to pass the flappy bird from scratch.
The first ever game I've created in the SFML library for a class project from a 5-week (2 classes a week each) programming class for the 3rd semester of the Informatics at Silesian University of Technology.
A simple django-based website where anyone can post their own English language tasks.
Dear ImGui OpenGL 3 backend for use with SFML
Implementation of 3D game similar to Minecraft with infinite terrain model and basic physics in OpenGL API. The game was created as a final project of studies in computer science at the Silesian University of Technology.
A project in the course "Databases Systems and Applications" in 6th semester of computer science.
A project in the course "Software Project" in 6th semester of computer science.
A super simple introductory project with Oculus Quest in Unity
A 6th semester project for a CGS class. Presents a simple puzzle game designed for VR and created in Unreal Engine 4.
My second game ever created with SFML library and for the first time with Box2D library for a class project programming class at the 4th semester of the Informatics at Silesian University of Technology. Includes map editor and destructible objects.