Comments (2)
Hey @ninamoello. Thanks for raising this issue. It looks like the server (i.e. xflServer) is not running on the cpp side.
Here are some of my thoughts as to why this could be.
- You forgot to run the actual xflrpy software (i.e. the binary). If this is the case, then just run that first, and then try running the client script (testxflr.py)
- I'm currently using port 8080 to establish the server-client connection. This is a relatively small number and operating systems like Windows often reserve smaller ports for their own esoteric exchanges. If this is the case with mac as well, just change this port to a high value (eg: 20000) on both the client and server side, recompile, and test it again.
Unfortunately, I don't have a mac with me to test these out. So you'll have to help me out here! Let me know how it goes.
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Hey @ninamoello
I hope the problem was solved. Closing the issue for now. Feel free to reopen it.
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