Comments (3)
Try to apply rotation before remeshing.
from quadwild.
@denis130 Nice!
But why it rotates in the first place?
Can it be guaranteed that it will always rotate that way?
For example, the monkey does not rotate!
from quadwild.
It rotates because the software you import from is using Y up and Z forward, and in blender you rotate it to the correct rotation without applying it and the remesher creating the new mesh with zero rotation. When you import the mesh, in the options you should change to Z forward and Y up, that should solve your issue.
from quadwild.
Related Issues (20)
- To ensure adoption of quadwild, provide binaries for Windows, Mac and Linux. HOT 5
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