Comments (6)
That's odd. There's a element that should resize to the size of the screen, this is where the particles are drawn. Go into your browser debugging tools and make sure the canvas is sized correctly, ie: the width and height style properties are being set correctly.
If they're not, should be pretty easy to find where they're getting set and why they're not updating. I can't remember exactly where that's happening sorry.
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The canvas width and height is getting set properly but I wasn't able to figure out why isn't the animation drawn on entire canvas. The issue is in the demo url - http://animatedenvironmentlayer.azurewebsites.net/index.html
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Oh right, I don't get the problem when I view the demo page. I've tried it in Chrome and Firefox. What browser are you using?
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I'm using chrome , its the same when I open it on safari
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@Shruthi48 did you solved this issue?
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This was related to window.devicePixelRatio being greater than 1. Have catered for this in the latest commit.
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Related Issues (9)
- How can I find the realtime data of wind HOT 1
- any plan to make a version for arcgis js v3.x HOT 1
- Error in updated hook: "TypeError: animatedEnvironmentLayer_1.AnimatedEnvironmentLayer is not a constructor" HOT 4
- Support FOR 3D solutions HOT 2
- Dojo declare and API 4.19? HOT 3
- [esri.support.LayersMixin] #add() The item being added is not a Layer or a Promise that resolves to a Layer. HOT 2
- Wind animation is not visible on full screen HOT 8
- I found the reason why the artboard is not full screen but there is a new bug HOT 2
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