Comments (21)
Also, I think the metrics of the 4 public stats are kind of bad.
It is all grinder metrics; wins, experience, earned tangos, kills.
Instead what we really would want is win/loss ratio,
because right now, only way to get on the leaderboard is to play alot, and not to play good.
from legiontd-reborn.
Exactly
Im sure it will do the game more popular.
But in highscores must be only players who have played more than 300 games.
P.S. After recent updates player count has increased from 200-250 to 300-370.
from legiontd-reborn.
There is another opinion
Let it be as it is but experience will be count only when player win the game.
But in this case current experience should be recalculated.
from legiontd-reborn.
Unfortunately statistics can not be recalculated. Since it was my first Web API I made a few very unsmart design decisions there. Most changes would need to reset all statistics which I want to avoid
from legiontd-reborn.
Sometimes it's better to start from the beginning and do well
from legiontd-reborn.
I guess most players wont appreciate their stats reseted so I wont do it.
from legiontd-reborn.
What is your point?
Let it be as it is?
from legiontd-reborn.
I would love to rewrite the server in a appropriate way. But I do not want to lose all player data (and player do not want this either) and I do not have the time to do so, since Legion TD is just a leisure project of mine. I am getting literally nothing for my hours of working for this game (actually I am paying for a rented server which hosts your statistics) so I have to limit my resources spend on this project.
So it is not worth spending so much time recoding the server which would erase all data.
from legiontd-reborn.
I understand you.
no problems
from legiontd-reborn.
I totally understand as well. No pressure.
With that said, Im one of those players, and the current state of the system is just useless anyway - so I wouldnt mind.
I does not update the highscore list - For example, my earned tangos is greater than most of the top15 list, and im not there - I guess im not the only one =)
from legiontd-reborn.
I talked with most of top 15 list and they have same opinion with jonaswox
and now for new player is impossible to get in highscore
from legiontd-reborn.
Currently working on a new server, which hopefully performs better and allows more advanced statistics. I also plan to implement a new ranking.
from legiontd-reborn.
Very very nice to hear that
May the Force be with you =)
from legiontd-reborn.
Can you reveal the secret of how the new ranking will work?
from legiontd-reborn.
Since I am not able to create a matchmaking the system will work as follows:
Every player starts at a certain rating. With each victory your rating increased. The amount which you get or lose is determined by the difference of ratings in your game. For example: When you have a low rating and you win against a team where every player has a high rating, your rating will increase more than when win against a team whose ratings are lower than yours.
from legiontd-reborn.
such cool news!
from legiontd-reborn.
new server is nearly ready. Sadly there is no way to transfer the old data
from legiontd-reborn.
Its a shame, but overall its very positive update!!!!
from legiontd-reborn.
the new model is more versatile and should allow more modifications. I hope I get it only today.
from legiontd-reborn.
it is online.
from legiontd-reborn.
Please suggest more features regarding statistics.
from legiontd-reborn.
Related Issues (20)
- fog of war HOT 6
- Problem with statistics HOT 3
- Crash HOT 2
- Stats =( HOT 12
- Nature builder (balancing) HOT 2
- Suggestion for level 16 HOT 2
- Nature builder - balancing
- Bear Taunt broken with random builder
- Statistics is not working
- Bug with reincarnation
- Highscores HOT 18
- Win rate
- Undead builder HOT 6
- Wave 20 - critical bug
- Duel bug HOT 4
- Blue screen HOT 3
- Stat HOT 2
- Cool Idea.
- License of Legion TD
- A lot of problems since the last few updates(see description) HOT 1
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