Comments (1)
It seems like the logic is: whatever you would normally put in preload()
, you'll put in the this.setup
function. And whatever you'd normally put in setup()
, you'll put in the this.enter
function.
from p5.scenemanager.
Related Issues (9)
- Missing Functions HOT 3
- [Feature Request] Convert to ESM module HOT 1
- DOM button's event handler cannot be used to change scenes
- Infinite recursion edgecase
- Incompatibilities with p5.play and it's sprites HOT 2
- [Feature Request] Supporting exit() callback on scene change HOT 1
- [Feature Request] support for rectMode(CENTER)
- Event handling arguments
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from p5.scenemanager.